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		<id>http://osm-icons.org/index.php?action=history&amp;feed=atom&amp;title=User%3AVivienHeller</id>
		<title>User:VivienHeller - Revision history</title>
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		<updated>2026-04-25T01:20:42Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://osm-icons.org/index.php?title=User:VivienHeller&amp;diff=137204&amp;oldid=prev</id>
		<title>VivienHeller at 03:05, 5 December 2017</title>
		<link rel="alternate" type="text/html" href="http://osm-icons.org/index.php?title=User:VivienHeller&amp;diff=137204&amp;oldid=prev"/>
				<updated>2017-12-05T03:05:44Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 03:05, 5 December 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I am a member of a regular Friday night poker game, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;as with most &lt;/del&gt;friendly games, the dealer &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;moves &lt;/del&gt;from &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;participant &lt;/del&gt;to player for each hand, and the dealer gets to select his game. My favorite? A game called &amp;quot;Texas Push&amp;quot;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Idea &lt;/del&gt;of the game is To make a five card &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;hand &lt;/del&gt;(one down card and four up cards, similar to five card stud) &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;at which &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;maximum &lt;/del&gt;hand and the lowest (worst) hand split the pot.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The game begins with each Player getting down one card. The first player then receives an up card. The player has the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;choice &lt;/del&gt;of keeping the card, or passing it to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;another &lt;/del&gt;player. If the player keeps the card, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;then &lt;/del&gt;the next player &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;gets &lt;/del&gt;an up card &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and &lt;/del&gt;the exact same &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;alternative&lt;/del&gt;. If the player passes the card, then the next player then additionally has the same option and so on throughout the players. In each case, there&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'s &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;charge &lt;/del&gt;to passing a card. Once a player keeps a card, another &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;preceding &lt;/del&gt;players are &amp;quot;filled in&amp;quot;, they receive a card that they &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;don't &lt;/del&gt;have &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;any choice but &lt;/del&gt;to keep. This &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;process &lt;/del&gt;continues, with gambling on &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;each &lt;/del&gt;finished round, until &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;all &lt;/del&gt;of the players have 5 cards in total. Once all the players have 5 cards (&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;gambling &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;finished&lt;/del&gt;), the players are then asked to &amp;quot;declare&amp;quot;. A coin in their &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;hands &lt;/del&gt;means they&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'re declaring &lt;/del&gt;for the &amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;large&lt;/del&gt;&amp;quot; hand, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and no &lt;/del&gt;coin means &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;that &lt;/del&gt;the &amp;quot;low&amp;quot; hand. The highest and lowest hand for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;each &lt;/del&gt;declaration &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;divide &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;total &lt;/del&gt;pot.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The strategy of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/del&gt;game Is to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;use &lt;/del&gt;the capability to pass cards to build either a low &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;or high &lt;/del&gt;hand. Poker players will &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;be aware of &lt;/del&gt;what the high hands will be - &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;typically &lt;/del&gt;three of a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sort&lt;/del&gt;, a straight, or a flush &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is going to &lt;/del&gt;be a winning hand. For the low hand, the ultimate would be 6, 4, 3, 2, Ace in which they &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;are &lt;/del&gt;not in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;match &lt;/del&gt;(a flush or straight cannot be used as a low hand).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'s &lt;/del&gt;a fun, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;tactical &lt;/del&gt;game That's always a hit at our weekly poker game. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;More information: [http://pokerdee201.page.tl/ [http://pokerdee201.page.tl/ useful site]]&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I am a member of a regular Friday night poker game, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;just like the majority of &lt;/ins&gt;friendly games, the dealer &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;rotates &lt;/ins&gt;from &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;player &lt;/ins&gt;to player for each hand, and the dealer gets to select his game. My favorite? A game called &amp;quot;Texas Push&amp;quot;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;concept &lt;/ins&gt;of the game is To make a five card &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;hands &lt;/ins&gt;(one down card and four up cards, similar to five card stud) &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;where &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;highest &lt;/ins&gt;hand and the lowest (worst) hand split the pot.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The game begins with each Player getting down one card. The first player then receives an up card. The player has the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;option &lt;/ins&gt;of keeping the card, or passing it to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the next &lt;/ins&gt;player. If the player keeps the card, the next player &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;receives &lt;/ins&gt;an up card &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;along with &lt;/ins&gt;the exact same &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;option&lt;/ins&gt;. If the player passes the card, then the next player then additionally has the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;exact &lt;/ins&gt;same option and so on throughout the players. In each case, there &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;cost &lt;/ins&gt;to passing a card. Once a player keeps a card, another &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;previous &lt;/ins&gt;players are &amp;quot;filled in&amp;quot;, they receive a card that they have &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;no option except &lt;/ins&gt;to keep. This &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;procedure &lt;/ins&gt;continues, with gambling on &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;every &lt;/ins&gt;finished round, until &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;each &lt;/ins&gt;of the players have 5 cards in total. Once all &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;of &lt;/ins&gt;the players have 5 cards (&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;along with &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;betting &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;completed&lt;/ins&gt;), the players are then asked to &amp;quot;declare&amp;quot;. A coin in their &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;hand &lt;/ins&gt;means they &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;are announcing &lt;/ins&gt;for the &amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;high&lt;/ins&gt;&amp;quot; hand, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;without a &lt;/ins&gt;coin means the &amp;quot;low&amp;quot; hand. The highest and lowest hand for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;every &lt;/ins&gt;declaration &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;split &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;entire &lt;/ins&gt;pot.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The strategy of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;this &lt;/ins&gt;game Is to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;utilize &lt;/ins&gt;the capability to pass cards to build either a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;high or &lt;/ins&gt;low hand. Poker players will &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;know &lt;/ins&gt;what the high hands will be - &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;normally &lt;/ins&gt;three of a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;kind&lt;/ins&gt;, a straight, or a flush &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;will &lt;/ins&gt;be a winning hand. For the low hand, the ultimate would be 6, 4, 3, 2, Ace in which they&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'re &lt;/ins&gt;not in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;suit &lt;/ins&gt;(a flush or straight cannot be used as a low hand).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is &lt;/ins&gt;a fun, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;strategic &lt;/ins&gt;game That's always a hit at our weekly poker game. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Visit similar webpage&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>VivienHeller</name></author>	</entry>

	<entry>
		<id>http://osm-icons.org/index.php?title=User:VivienHeller&amp;diff=137095&amp;oldid=prev</id>
		<title>VivienHeller: Created page with &quot;I am a member of a regular Friday night poker game, and as with most friendly games, the dealer moves from participant to player for each hand, and the dealer gets to select h...&quot;</title>
		<link rel="alternate" type="text/html" href="http://osm-icons.org/index.php?title=User:VivienHeller&amp;diff=137095&amp;oldid=prev"/>
				<updated>2017-12-05T01:30:47Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;I am a member of a regular Friday night poker game, and as with most friendly games, the dealer moves from participant to player for each hand, and the dealer gets to select h...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;I am a member of a regular Friday night poker game, and as with most friendly games, the dealer moves from participant to player for each hand, and the dealer gets to select his game. My favorite? A game called &amp;quot;Texas Push&amp;quot;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Idea of the game is To make a five card hand (one down card and four up cards, similar to five card stud) at which the maximum hand and the lowest (worst) hand split the pot.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The game begins with each Player getting down one card. The first player then receives an up card. The player has the choice of keeping the card, or passing it to another player. If the player keeps the card, then the next player gets an up card and the exact same alternative. If the player passes the card, then the next player then additionally has the same option and so on throughout the players. In each case, there's a charge to passing a card. Once a player keeps a card, another preceding players are &amp;quot;filled in&amp;quot;, they receive a card that they don't have any choice but to keep. This process continues, with gambling on each finished round, until all of the players have 5 cards in total. Once all the players have 5 cards (and the gambling is finished), the players are then asked to &amp;quot;declare&amp;quot;. A coin in their hands means they're declaring for the &amp;quot;large&amp;quot; hand, and no coin means that the &amp;quot;low&amp;quot; hand. The highest and lowest hand for each declaration divide the total pot.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The strategy of the game Is to use the capability to pass cards to build either a low or high hand. Poker players will be aware of what the high hands will be - typically three of a sort, a straight, or a flush is going to be a winning hand. For the low hand, the ultimate would be 6, 4, 3, 2, Ace in which they are not in match (a flush or straight cannot be used as a low hand).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It's a fun, tactical game That's always a hit at our weekly poker game. More information: [http://pokerdee201.page.tl/ [http://pokerdee201.page.tl/ useful site]].&lt;/div&gt;</summary>
		<author><name>VivienHeller</name></author>	</entry>

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